Dear escapist, here is a game that needs your support!It is a ARPG (diablo like) wich looks great made by the guys behind Titan Quest.The game is called Grim Dawn, developed by Crate Entertainment, here is a link to there web siteSo they just launched yesterday a Kickstarter project and they need your help to make a great game.It will be DRM-free, available on steam, will support LAN mode well and of course online multi player.Well if you want more info go to their web site and take a look at their kick starter.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.Well like evilneko saidPlenty of reasons not to get Diablo 3.To sum them up quickly:-Must ALWAYS be online to play-MOD unfrendly-Real money auction house-Dumbed down gamplay? Not too sure about this one.-So what?-Modding/Hacking ruined D2.
Hyper Epic Play Mod. Tags for this mod. Saved games Tag this mod. My playthrough of 'Spore play as an epic mod.' Disclaimer: I do not own this game or these games or this. How do you be an epic on spore with no mod? How do you be a spore epic? You can if you get a mod for it:) Read More. In order to create an epic creature in spore, you must create a.
Besides, modding is going the way of the dinosaur.-The Real Money AH is like the most brilliant thing I have ever heard of.-Dumbed down gameplay is like the complaint that people bring up when they can't come up with a real complaint.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.Well like evilneko saidPlenty of reasons not to get Diablo 3.To sum them up quickly:-Must ALWAYS be online to play-MOD unfrendly-Real money auction house-Dumbed down gamplay? Not too sure about this one.-So what?-Modding/Hacking ruined D2.
Besides, modding is going the way of the dinosaur.-The Real Money AH is like the most brilliant thing I have ever heard of.-Dumbed down gameplay is like the complaint that people bring up when they can't come up with a real complaint.Modding ruined Diablo 2? You mean the fact there are still massive campaigns that can keep me coming back and playing the game when I normally wouldn't have? Yup, sounds really ruined to me.Also, there is no point to play Diablo 3. That is what the dumbed down aspect is. The game is beyond easy, there is really no character building to be done because none of it matters. It is going the same route that Blizzard has been going lately, which is make everything stupidly easy, very simple, and with no depth. It is making them lots of money to pander to idiots so they aren't going to stop now.I am not saying you are one of those people but a big chunk of their 'new money' is from people who don't want anything that requires more thought than taking a piss.
This is all just my take on it though from being around gaming for a long time.I will be the first to admit that I am very much an old school gamer and while I enjoy newer games as well, they are definitely way more shallow than older ones. So what?-Modding/Hacking ruined D2. Not every one has a good internet connexion unfortunalty, also that means no LAN mode where i can play with my mates in the same room with out worrying about my internet dyingI really don't know what to tell you about that. I mean, get with the times I suppose? Or if your net is down do something else? It's not going to be far off that ALL games are going to require always on net.
Hell, I expect in my lifetime all games will be provided via services like On-Live where the whole game will be streamed remotely over the net.-Moding is a great thing, just look at skyrim for example, also it is true that D2 has hacked to death but i still remeber that i was able to play as a sorceress with an Easter bunny skin shooting rainbow eggs on my ennemys. Mods are not good for online PvP but they can add so much to a game, even fix things up.Modding is dying. I expect that within about 10 years it's going to be gone. I mean, there are some bastions of modding freedom out there, but largely modern games are not designed to be dickered with. Besides, most games that DO allow for mods have little clauses in their licenses that say that the company can co-opt your mod at any time, like what Blizzard and Mojang do with a lot of popular mods for WoW and Minecraft.-The problem with this is that it is how they might implement it, becoming a pay to win kinda game. I remember that in D2 to get a full set of items was hell, so yeah i see this as a very greedy thing if can not use ingame money wich i think that you cant.1st: You can use ingame money. There are going to be two separate auction houses.
One using gold and one using Money.2nd: Diablo 2 was a pay to win kinda game as well. Do you have any idea how many items were sold on Ebay? Tell me: What is the difference between:A: Buying an item from a Chinese man on ebay and meeting him in a custom lobby on Diablo 2 to trade for a item you boughtandB: Buying an item from an official Blizzard auction house?the answer: A helluva lot less risk of getting ripped off.-Well i like it when i have more than 6 skills that i can use and felling that my character is unique, Titan Quest did this very well since you could combine 2 classes from a total of 10 base classes with very different play styles.1st: The more classes you get in a game, the more balancing becomes a nightmare. You have 4 classic Archetypes: Fighter, Thief, Wizard and Cleric. The more you bust up those into new classes, the more work you have to do to make them all work.
It's better sometimes to have a tight, well balanced game.2nd: In any ARPG you only really end up using like 6 skills anyway. Most of the skills in Diablo 2 were garbage on each class. Hell, when I played Necromancer I pretty much spammed Bone Spear and Corpse Explosion with a little summon golem inbetween. Ive always loved titan quest and this definitely has my support the abbility to mix 2 classes worth of skills gives alot of flexability. Kickstarters are going to cost me alot of money haha.i just need dead state to go kickstarter and im set with games for the next 5 years.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.i dont like the always on drm, the way blizzard works.
Id rather support these guys who have been working on this for 2 and a half years without pay. Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter.
Looking forward to this.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.This game is more Diablo 3 than Diablo 3.A couple of the reasons for me would be:1) It looks better. I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care. I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.To sum them up quickly:-Must ALWAYS be online to play-MOD unfrendly-Real money auction house-Dumbed down gamplay?
Not too sure about this one.-So what?-Modding/Hacking ruined D2. Besides, modding is going the way of the dinosaur.-The Real Money AH is like the most brilliant thing I have ever heard of.-Dumbed down gameplay is like the complaint that people bring up when they can't come up with a real complaint.-So, are you wearing horse blinders?
I'm sure you have been to more than one Diablo 3 thread over the years, by now, if you aren't capable of finding problems with this. Stop playing stupid.-Modding didn't ruin D2. There's no possible way it could have. The only reason it's going the way of the dinosaur is because developers are growing less and less fond of it. You're mixing up cause and outcome there.
Hacking is a whole 'nother deal, and while I'm not sure it 'ruined' Diablo 2, there are certainly legitimate points to be made.-I have to question your ability to discern brilliance, then. But let's go with this for a second, what exactly do you find so brilliant about it?-Your argument is what people come up with if they have no counter-argument. So what?-Modding/Hacking ruined D2. Modding ruined Diablo 2? You mean the fact there are still massive campaigns that can keep me coming back and playing the game when I normally wouldn't have? Yup, sounds really ruined to me.Mods and Hacks are what made me quit Diablo 2.
I just got so tired of it. Everyone was running around in super gear while I had items I earned legit.Also, there is no point to play Diablo 3. That is what the dumbed down aspect is. The game is beyond easy, there is really no character building to be done because none of it matters. It is going the same route that Blizzard has been going lately, which is make everything stupidly easy, very simple, and with no depth. Microsoft toolkit 2.5.3 final. It is making them lots of money to pander to idiots so they aren't going to stop now.I'm sorry, but I don't put any stock into the term 'Dumbed Down' except for the fact that I think it's a good indicator of the intelligence level of the people who use the term.
I feel like if a game isn't NES Ninja Gaiden hard nowadays then it's 'Dumbed Down' and that's simply not true. Games nowadays are hard. 'Dumbed Down' is just a meaningless gaming buzzword. Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter.
Looking forward to this.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.This game is more Diablo 3 than Diablo 3.A couple of the reasons for me would be:1) It looks better. I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care. I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.1) See, I disagree, Hell, I watched the video on their site and the first thing I said to myself was 'Looks like he's playing Diablo 3 on a Low Resolution.' 2)What do you mean by that?
(I'm not trying to be a smartass, I'm legitimately asking)3)Again, in what ARPG do you honestly use more than about 6 skills at any one time. You find the two skills that work best, bind them to mouse 1 and mouse 2. Hell, who uses more than about 6 skills at one time in just about any game? If anything, it's inefficient.4)Nothing I care about in the slightest.5)See 4.6)Now how can you possibly know that? The game isn't out yet. And lets be honest, A: Gamers are not always the best judges of story quality, and B: It's still a subjective matter.To sum them up quickly:-Must ALWAYS be online to play-MOD unfrendly-Real money auction house-Dumbed down gamplay? Not too sure about this one.-So what?-Modding/Hacking ruined D2.
Besides, modding is going the way of the dinosaur.-The Real Money AH is like the most brilliant thing I have ever heard of.-Dumbed down gameplay is like the complaint that people bring up when they can't come up with a real complaint.-So, are you wearing horse blinders? I'm sure you have been to more than one Diablo 3 thread over the years, by now, if you aren't capable of finding problems with this.
Stop playing stupid.-Modding didn't ruin D2. There's no possible way it could have. The only reason it's going the way of the dinosaur is because developers are growing less and less fond of it.
You're mixing up cause and outcome there. Hacking is a whole 'nother deal, and while I'm not sure it 'ruined' Diablo 2, there are certainly legitimate points to be made.-I have to question your ability to discern brilliance, then.
But let's go with this for a second, what exactly do you find so brilliant about it?-Your argument is what people come up with if they have no counter-argument. I win.-I get that some people have a problem with it. I have a job and live in a suburban area where I can get good internet. I work for my standard of living and I reap the benefits. If you aren't so fortunate, work on changing your situation or get a different game.-Modding and Hacking go hand-in-hand as far as I'm concerned. But to address your point, Modding is going out of style because if players can create their own content, they're less likely to buy it from the developers.
Why buy an expansion pack when you can just mod it.-It's brilliant because it gives me an opportunity to participate in the racket.-The problem is that every time someone makes a change to a gaming series, somewhere a cacophonous roar of idiots starts screaming about how it's being 'Dumbed Down' when quite frankly A: There isn't a good definition of 'Dumbed Down' B: Most of them are too stupid to play the game as it currently stands anyway and C: Most of the time the game isn't being 'Dumbed Down' by whatever definition the towncrier of the day is going. Different =/= 'Dumbed Down' whatever the hell it means. I never thought I would hate a phrase more than 'Flip-Flop' but I will be damned if gamers proved me wrong. Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter. Looking forward to this.why not just get Diablo 3?
From what I can tell looking at the trailer that's basically what this game is anyway.This game is more Diablo 3 than Diablo 3.A couple of the reasons for me would be:1) It looks better. I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care. I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.1) Beauty is a subjective thing.
I find the style to be just a progression of tech. We will be wasting each others time trying to discuss subjective terms in an objective manner.2) Not a big issue for me.
It is a + ofc, but like in so many RPG's I play my final char will often be defined by his gear. Hack and slash games even further so. Had it been an RPG with dedicated dialog I would have cared more.3) Ok that is a stupid argument. First of all it is factually wrong since it 6 skill available in a loadout +3 passive skills. Secondly Dota made deep strategy only 4 skills per hero possible.
More skills doesn't mean smarter. You only have 3 weapons available at a time in TF2, but the gameplay is more complicated than rock, paper, scissor. WoW is a perfect example of a game with 2 many skills.
Guild Wars made perfect intelligent with its small skill loadout (and is doing so again with GW2). True strategy comes from limitations.
Not what to use of you 100 weapons, but how to use your 1 weapon.4) Fair point. If you got friends over seas, this sucks. I would personally liked to have seen a possibility to pick what battle.net to join.5) I made a response to this. I think it boiled down to 'A good game carry mods, not the other way around.'
6) Speculation. Dont make assumptions when you know neither stories. It might eb a perfectly valid argument once the game is out and both stories have been told and can be compared. Until then just speculation. Modding and Hacking go hand-in-hand as far as I'm concerned. But to address your point, Modding is going out of style because if players can create their own content, they're less likely to buy it from the developers. Why buy an expansion pack when you can just mod it.This is actually kinda wrong.
The developers would just like to control the modding of their game. This way they can have enthusiast create free content for their games.
It is the minecraft principal really. Even if you are just making clean maps in a non-modded version You are still adding game time available to the rest of the customers. In multiplayer games users = content.Good examples would of small degrees would be 'Settlers 7' with its map and castle forge or 'Spore' with its creature creator.Greater degree would be games like 'Little Big Planet'. I agree with you draech especially on this (wich was posted on another thread):It is one of those comments that has been getting my grinding my gear lately.I have been keeping with the development of Xcom: Enemy unknown (the Maxie one.
Not the FPS) and they talk about how they are streamlining some of the combat from the original so it would be less clunky. An expected response of purists who decided to rage out and use the 'dumbing down' argument ofc happened. It is getting to me. I am sorry I have seen the use of 'dumbing down' so many times before and like this time it is used wrongly.Making gameplay more intuitive isn't 'dumbing down'. A games main feature isn't going through an absurd method of control in order to artificially ramp up the difficulty. The whole point of streamlining is to lower the gap between decision and in game action.'
Dumbing down' isn't the same as user friendly. As an audience who is relied on for feedback we need to do the best job we can making critique relevant and useful.The thing i like about grim dawn is that they will do their best to make it user friendly but still keep deep and interesting mecanics and wont go what other games tend to do by making game really easy and simplistic. If you want to read a bit more about their thought process take a look here.
To preface this, the things I mentioned aren't directed at you in particular. I'm mentioning stuff people might prefer about it over Diablo 3, and not selling the game to you in particular. Asking people to do that when all you're going to say is I don't care would be little more than attention seeking, frankly, so I seriously hope that was not your intent.Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter.
Looking forward to this.why not just get Diablo 3? From what I can tell looking at the trailer that's basically what this game is anyway.This game is more Diablo 3 than Diablo 3.A couple of the reasons for me would be:1) It looks better. I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care. I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.1) See, I disagree, Hell, I watched the video on their site and the first thing I said to myself was 'Looks like he's playing Diablo 3 on a Low Resolution.'
2)What do you mean by that? (I'm not trying to be a smartass, I'm legitimately asking)3)Again, in what ARPG do you honestly use more than about 6 skills at any one time. You find the two skills that work best, bind them to mouse 1 and mouse 2.
Hell, who uses more than about 6 skills at one time in just about any game? If anything, it's inefficient.4)Nothing I care about in the slightest.5)See 4.6)Now how can you possibly know that? The game isn't out yet. And lets be honest, A: Gamers are not always the best judges of story quality, and B: It's still a subjective matter.1) As far as styles go, which was part of my complaint, it's not a matter of opinion. Grim Dawn's art style is objectively more like that of Diablo and Diablo 2. As far as graphical fidelity goes, so far, Grim Dawn is there.
It simply is; the textures aren't washed out and the models are much sharper. Which is no surprise because a game from 2005 is better equipped than Diablo 3 on that front. Such a waste of potentially awesome visuals.2) Every character in Diablo 3 is fundamentally the same. The only things that change from one character to the next are the items.3) Actually, Diablo 2. I'm opposed to the idea of needlessly restricting the player. It also says something about Blizzard's design philosophy as of late that I'm not a fan of, either. This sort of a decision almost necessitates that they don't build any real synergy between skills as to not create an environment where one skill is dependent on another to dish out more damage or whatever.
If anything, I find this sort of design mentality boring. Anyway, there's a thousand different angles to take on this, and this is just one of them. The thing to take away here is that the problem I have here is with restriction.4) Okay. I know this is far from the first time you say this, so I have to ask.
First, why do you not care about the fact that what you buy is less and less yours by the years? And second, why do you keep pestering people's threads with this if you don't care? Do you think caring about these problems has some sort of negative consequences? I'm not even going to approach this from an empathy perspective because, while a good thing to have, it doesn't seem like your strong suit.6) Because I can judge Blizzard's latest efforts and the promotional material of the game?
That said, I don't know it's going to be complete shite, I said it's shaping up to be. Big difference.Unless you eschew the entire idea of critique, 'it's subjective' is close to being a meaningless statement. Not going down the subjectivity road further than saying that. It's not going to get anyone very far, and it's going to take a really long time to get there.-I get that some people have a problem with it.
Sucks to be them. I don't get paid enough to care. I have a job and live in a suburban area where I can get good internet. I work for my standard of living and I reap the benefits.
If you aren't so fortunate, work on changing your situation or get a different game.-Modding and Hacking go hand-in-hand as far as I'm concerned. But to address your point, Modding is going out of style because if players can create their own content, they're less likely to buy it from the developers. Why buy an expansion pack when you can just mod it.-It's brilliant because it gives me an opportunity to participate in the racket.-The problem is that every time someone makes a change to a gaming series, somewhere a cacophonous roar of idiots starts screaming about how it's being 'Dumbed Down' when quite frankly A: There isn't a good definition of 'Dumbed Down' B: Most of them are too stupid to play the game as it currently stands anyway and C: Most of the time the game isn't being 'Dumbed Down' by whatever definition the towncrier of the day is going. Different =/= 'Dumbed Down' whatever the hell it means. I never thought I would hate a phrase more than 'Flip-Flop' but I will be damned if gamers proved me wrong.-I'll put this another way.
Do you think being able to play offline/anywhere/with friends from other continents/without noticeable delay is a good thing?-Well, they don't, and that's a simple bloody fact, at least as far as hacking as it is referred to when it comes to Diablo 2 is relevant. There's a reason the terms hacker and modder aren't interchangeable.You addressed nothing. You said exactly what I said, except you hold the opposite position on this. I said mods are going the way of the dinosaur not because of the players, but because of the developers' waning willingness, direct or indirect, to support the mods. Except you failed to mention the developer part, without which your entire point should go to the exact opposite conclusion, which would be that mods are flourishing, not to mention a great thing for the consumer.So no, modding isn't 'going' out of style, developers are forcing it out of style.
This choice of words of yours is disingenuous at best.-That is some great insight.-I'm sure you can work out what 'dumbed down' means without a dictionary. On the stupidity comment, I hope that wasn't in any way serious. If you're actually implying that people who use the term can't handle the games in the first place, I'm curious as to how you even come to that conclusion. How could this possibly be anything more than a poor attempt to discredit someone's opinion with a completely misplaced ad hominem attack sewn in? Are you sure calling people stupid for no good reason is the way to construct an argument against 'dumbing down'? Smelling irony there?On a side note, anything is different from anything else.
A retard is different from a generic normal person, but guess what, one of them is retarded. 'Different' defines nothing. Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter. Looking forward to this.A couple of the reasons for me would be:1) It looks better. I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care.
I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.1) Beauty is a subjective thing. I find the style to be just a progression of tech.
We will be wasting each others time trying to discuss subjective terms in an objective manner.2) Not a big issue for me. It is a + ofc, but like in so many RPG's I play my final char will often be defined by his gear. Hack and slash games even further so. Had it been an RPG with dedicated dialog I would have cared more.3) Ok that is a stupid argument. First of all it is factually wrong since it 6 skill available in a loadout +3 passive skills. Secondly Dota made deep strategy only 4 skills per hero possible. More skills doesn't mean smarter.
You only have 3 weapons available at a time in TF2, but the gameplay is more complicated than rock, paper, scissor. WoW is a perfect example of a game with 2 many skills. Guild Wars made perfect intelligent with its small skill loadout (and is doing so again with GW2).
True strategy comes from limitations. Not what to use of you 100 weapons, but how to use your 1 weapon.4) Fair point. If you got friends over seas, this sucks. I would personally liked to have seen a possibility to pick what battle.net to join.5) I made a response to this. I think it boiled down to 'A good game carry mods, not the other way around.' 6) Speculation. Dont make assumptions when you know neither stories.
It might eb a perfectly valid argument once the game is out and both stories have been told and can be compared. Until then just speculation.1) Not denying that.
I began listing things by saying 'for me'. That said, I can't stop you from seeing it as a progression of tech (which would still be a really strange thing to say, seeing that Diablo 3 is something like 7 years behind the curve), but as a matter of fact, the art styles are simply not the same.2) I'm in partial agreement, but I'm against the idea of being defined by gear, the fact that it's the status quo is irrelevant. I'd rather see someone try and create something where the player has more relevant input and fail, than go 'Ah, fuck it', a-la Blizzard, and scrap the entire idea along with all its potential.3) I was referring to the 4 action bar skills. I'm aware that there are two mouse skills as well. I wouldn't call DotA deep, but, meh, this is one of the things I least care about other than on principle.
Having not actually played the game and stuff.4) And if you want to play not-at-home, whether it's on the road or abroad. It's especially glaring since Diablo is pretty much the epitome of a casual hardcore game (oh no, a paradox!.gets sucked into a black hole.). Bash some monster skulls in, and once it's time for the next class, just pause. Oh wait.5) I don't vehemently disagree, but there are outliers. Minecraft, for instance, is almost nothing without mods.6) Sorry, I'll speculate as much as I want. Blizzard gives me trailers, I draw my conclusions.
There's nothing that prevents me from coming out and saying I was wrong afterwards. And if I'm not, well, then I get to yell an age old phrase all over the forums. Modding ruined Diablo 2? You mean the fact there are still massive campaigns that can keep me coming back and playing the game when I normally wouldn't have?
Yup, sounds really ruined to me.Mods and Hacks are what made me quit Diablo 2. I just got so tired of it. Everyone was running around in super gear while I had items I earned legit.Also, there is no point to play Diablo 3. That is what the dumbed down aspect is. The game is beyond easy, there is really no character building to be done because none of it matters.
It is going the same route that Blizzard has been going lately, which is make everything stupidly easy, very simple, and with no depth. It is making them lots of money to pander to idiots so they aren't going to stop now.I'm sorry, but I don't put any stock into the term 'Dumbed Down' except for the fact that I think it's a good indicator of the intelligence level of the people who use the term. I feel like if a game isn't NES Ninja Gaiden hard nowadays then it's 'Dumbed Down' and that's simply not true. Games nowadays are hard. 'Dumbed Down' is just a meaningless gaming buzzword.Well, it is a tough thing to nail down because game difficulty and depth is often very subjective. Personally, it has been a long time since I was challenged in a video game. Of course, it is also not the same for everyone.
I play Skyrim with several mods for difficulty, on Master and think its stupidly simple and easy, but my friend is always telling me how hard it is even on adept.I found Kingdoms of Amalur very shallow and just a button masher, but I have friends who talk about how hard it is. It is all subjective.I am not trying to come off as some kind of elitist gamer, because I'm not. I don't think every game needs to be this super deep mentally challenging experience, but I am just saying that personally, I have to look a lot harder to find those types of games nowadays. Good to see these guys already past a third of the way there with only two days (I think) on the Kickstarter. Looking forward to this.A couple of the reasons for me would be:1) It looks better.
I'm hating the shit out of what Blizzard is doing with Diablo 3 on this. D3 looks nothing like its predecessors, on top of being seriously outdated.2) It has actual character customization beyond the items a character wears.3) This is entirely speculation on my part, but it only assumes that Crate isn't aiming for the retarded audience. It doesn't limit the action bar to four bloody skills.4) No region locking, no online-only DRM (or any DRM for that matter, as far as I know), LAN play.5) Mod support, for those who care.
I don't, just throwing it out there.6) It's impossible for the story to be as sloppy as Diablo 3's is shaping up to be.1) Beauty is a subjective thing. I find the style to be just a progression of tech. We will be wasting each others time trying to discuss subjective terms in an objective manner.2) Not a big issue for me. It is a + ofc, but like in so many RPG's I play my final char will often be defined by his gear.
Hack and slash games even further so. Had it been an RPG with dedicated dialog I would have cared more.3) Ok that is a stupid argument. First of all it is factually wrong since it 6 skill available in a loadout +3 passive skills. Secondly Dota made deep strategy only 4 skills per hero possible.
More skills doesn't mean smarter. You only have 3 weapons available at a time in TF2, but the gameplay is more complicated than rock, paper, scissor. WoW is a perfect example of a game with 2 many skills. Guild Wars made perfect intelligent with its small skill loadout (and is doing so again with GW2). True strategy comes from limitations. Not what to use of you 100 weapons, but how to use your 1 weapon.4) Fair point.
If you got friends over seas, this sucks. I would personally liked to have seen a possibility to pick what battle.net to join.5) I made a response to this.
I think it boiled down to 'A good game carry mods, not the other way around.' 6) Speculation. Dont make assumptions when you know neither stories. It might eb a perfectly valid argument once the game is out and both stories have been told and can be compared. Until then just speculation.1) Not denying that. I began listing things by saying 'for me'.
That said, I can't stop you from seeing it as a progression of tech (which would still be a really strange thing to say, seeing that Diablo 3 is something like 7 years behind the curve), but as a matter of fact, the art styles are simply not the same.2) I'm in partial agreement, but I'm against the idea of being defined by gear, the fact that it's the status quo is irrelevant. I'd rather see someone try and create something where the player has more relevant input and fail, than go 'Ah, fuck it', a-la Blizzard, and scrap the entire idea along with all its potential.3) I was referring to the 4 action bar skills. I'm aware that there are two mouse skills as well. I wouldn't call DotA deep, but, meh, this is one of the things I least care about other than on principle. Having not actually played the game and stuff.4) And if you want to play not-at-home, whether it's on the road or abroad. It's especially glaring since Diablo is pretty much the epitome of a casual hardcore game (oh no, a paradox!.gets sucked into a black hole.). Bash some monster skulls in, and once it's time for the next class, just pause.
Oh wait.5) I don't vehemently disagree, but there are outliers. Minecraft, for instance, is almost nothing without mods.6) Sorry, I'll speculate as much as I want. Blizzard gives me trailers, I draw my conclusions.
There's nothing that prevents me from coming out and saying I was wrong afterwards. And if I'm not, well, then I get to yell an age old phrase all over the forums.1) Ok you dont get to say 'for me' and 'a matter of fact'. Subjective matter cannot be A matter of fact.6) Then call it speculations rather than trying to make it a point.
You can justify ANYTHING by that means. You might as well go that 'Diablo 3 causes impotence.' If you dont have to add the 'I think'.
1) Ok you dont get to say 'for me' and 'a matter of fact'. Subjective matter cannot be A matter of fact.6) Then call it speculations rather than trying to make it a point. You can justify ANYTHING by that means. You might as well go that 'Diablo 3 causes impotence.'
If you dont have to add the 'I think'.1) Clarification. I meant that it's a problem for me, while other people might indeed like it. That's where it's a matter of opinion.6) The 'shaping up to be' is the part where I acknowledge this. I didn't pull those conclusions out of my ass, I looked at what Blizzard has been putting out for the world to see, went 'It's shit', then remembered their latest efforts, and came to a conclusion that there's no reason to think that all these horrible trailers are just an elaborate ruse or something to that extent. And no, you cannot justify anything just by saying 'I think' at the end. Not reasonably, anyway. Frankly, I think it would be hilarious to see someone speculate about Diablo 3's effect on penises.
Time to sun up my personal reasons to support this:1. It's not fantasy as such. It's got a taste of it, sure, but it also has post-apocalyptic Wild West/steampunk trappings.
Mining towns, crazy hats, and guns, anyone?Sure, the visuals are dark and Diabloey, but the setting and theme are unique in the ARPG world.2. The guys behind it (Crate Entertainment, previously Iron Lore, previously associated with Ensemble Studios) have both a proven track record and a proven engine.3.
It's doing some interesting things with the genre's gameplay trappings - namely, a pseudo-open world where you work to access whatever areas you're interested in, and a faction system.4. I want my copy sooner, gosh darn it! Modding ruined Diablo 2? You mean the fact there are still massive campaigns that can keep me coming back and playing the game when I normally wouldn't have? Yup, sounds really ruined to me.Mods and Hacks are what made me quit Diablo 2. I just got so tired of it. Everyone was running around in super gear while I had items I earned legit.Also, there is no point to play Diablo 3.
That is what the dumbed down aspect is. The game is beyond easy, there is really no character building to be done because none of it matters. It is going the same route that Blizzard has been going lately, which is make everything stupidly easy, very simple, and with no depth. It is making them lots of money to pander to idiots so they aren't going to stop now.I'm sorry, but I don't put any stock into the term 'Dumbed Down' except for the fact that I think it's a good indicator of the intelligence level of the people who use the term. I feel like if a game isn't NES Ninja Gaiden hard nowadays then it's 'Dumbed Down' and that's simply not true.
Games nowadays are hard. 'Dumbed Down' is just a meaningless gaming buzzword.Well, it is a tough thing to nail down because game difficulty and depth is often very subjective. Personally, it has been a long time since I was challenged in a video game. Of course, it is also not the same for everyone. I play Skyrim with several mods for difficulty, on Master and think its stupidly simple and easy, but my friend is always telling me how hard it is even on adept.I found Kingdoms of Amalur very shallow and just a button masher, but I have friends who talk about how hard it is. It is all subjective.I am not trying to come off as some kind of elitist gamer, because I'm not.
I don't think every game needs to be this super deep mentally challenging experience, but I am just saying that personally, I have to look a lot harder to find those types of games nowadays.Yeah pretty much this although I do think the whole dumbing down thing comes from PC gamers who think all games should control like the Witcher 2 which is to make stuff as unintuitive as possible which makes the game more difficult instead of having something like dark souls which has relativly simple control scheme but is genuinely difficult. It's just another diablo-clone.The only thing that could save this game is the most perfect execution of the TPL genre and that's not a sure thing.I've played many games already and the genre is alive and well, so I'm not going to support just any clone project.Titan Quest was one of the better clones, true, but I'm not interested in just a half-decent D3 alternative. Blizzard are the masters when it comes to balanced gameplay and support, so it will be very hard to compete for the #1 spot.I may also skip D3 as it's basicly just more of the same thing, only prettier.For this kind of subgenre, only the finished product, reviewed by people I trust, might convince me this is worth my time.
Spore Epic Mod
Welcome back to Spore, where we're gonna try and make a T-Rex with the Epic Mod! More T-Rex to come in the next video.Game Link:About Spore:From Single Cell to Galactic God, evolve your creature in a universe of your own creations.Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space.
Spore Dinosaur Epic Mod 2
Each stage has its own unique style, challenges, and goals. You can play how you choose start in Cell and nurture one species from humble tidepool organism to intergalactic traveler, or jump straight in and build tribes or civilizations on new planets. What you do with your universe is up to you.Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships. While Spore is a single-player game, your creations are automatically shared with other players providing a limitless number of worlds to explore and play.Merch:Reddit:Twitch:Twitter:Facebook.